View Full Version : CEMU Crashes after a part of the map in BOTW

10.01.2018, 00:13
*I've tried everything and the same error continues
*Yes, my game and my CEMU is fully updated

I'm having a serious problem with Zelda BOTW, CEMU simply gives the message "stopped working" when I pass from a certain limit on the map, no matter where I go, if I go beyond this limit it simply gives this error. I already tried to outdate the CEMU version, I also tried to download other shaders, I tried to change some Graphic Packs and also to download a 100% save, but nothing solves it. Anyone else with this problem? Do you have a solution?

Finally I can play it steadily, but I get this damn problem