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View Full Version : Paper Mario Color Splash, Cemu 1.12.2d,bug



hefang088
30.06.2018, 15:48
My PC
i7 4790 , 16G , GTX1060, WIN7 64bit
Game chapters can't go on

Chapter 2-3,
428

After the dialogue, the sound continued, the picture was not static, but it could not be controlled.
gamepad view No response
429

like this,The game can't go on,Cannot control
430

gamepad window like this,system halted
431

And in fact, it's the right
432

Xalphenos
30.06.2018, 23:30
Try limiting your FPS to 30.

hefang088
01.07.2018, 06:39
really,Sure enough!

thanks!

hefang088
01.07.2018, 06:40
Try limiting your FPS to 30.

really,Sure enough!

thanks!

Xalphenos
01.07.2018, 08:01
Yeah. The game runs at 30 FPS on Wii U and cemu for some reason doesn’t impose that limit. It seems the game had a mostly variable frame rate but some freezes occur beyond 30 FPS.

hefang088
01.07.2018, 08:15
Yeah. The game runs at 30 FPS on Wii U and cemu for some reason doesn’t impose that limit. It seems the game had a mostly variable frame rate but some freezes occur beyond 30 FPS.

Cemu itself does not have limited FPS function

I used the 30 FPS constraint in BOTW's graphicPacks and changed it myself. Only make the game continue

Will Cemu be added to the function of the frame number in the future?

epigramx
01.07.2018, 08:25
Nintendo possibly patched it from the OS to run at 30 and Cemu didn't because I doubt Exzap unlocked it explicitly.