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Type: Posts; User: lasyan3

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    [Modification] Well, for me this is the normal behavior. With a...

    Well, for me this is the normal behavior. With a real WiiU, the Squad Tasks and missions are received by the server each time you start a new game and are not saved locally (anyone with real...
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    [Modification] Hi, Time for another big update! I updated the...

    Hi,
    Time for another big update!
    I updated the first post, but quick changelog:

    New mod to change enemies stats
    Change time feature from main menu
    Unlimited equipment augment upgrades
    ...
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    [Modification] Thanks lariana :) I'm working on more fun...

    Thanks lariana :)
    I'm working on more fun additions but waiting for a cemuhook release compatible with the new graphic pack format.
    What's your cemu and cemuhook versions?
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    [Modification] Strange, your version of XCX is 1.0.2U, right ?...

    Strange, your version of XCX is 1.0.2U, right ?
    Can you share your save (folder save/00050000/101c4c00) ?
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    [Modification] Hi, It's ok to awake this thread, I expect...

    Hi,

    It's ok to awake this thread, I expect that anyway since Cemu releases are getting better with time and so more people can enjoy the game. When the 1.13.0 release to public I'll work on the...
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    [Modification] Ok, Just made a big update, with 10 new mods!...

    Ok,

    Just made a big update, with 10 new mods!
    In short, here the list:


    Collectibles: ignore 100th
    Mods to change experiences ratio (exp, class, battle points, etc.)
    Post-game skells and...
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    [Modification] Hi Caede91, I think I'm close to find how to...

    Hi Caede91,
    I think I'm close to find how to unlock post-game skells and equipments. But I don't know if I will be able to unlock post-game enemies.
    I'll soon make a big update of the post as I...
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    [Modification] Hi, I suppose this could be done with Action...

    Hi,
    I suppose this could be done with Action Replay but don't know how.
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    [Modification] The "mulw" command is not recognized by cemuhook,...

    The "mulw" command is not recognized by cemuhook, look at log.txt you'll see an error like this:

    [23:44:50] MODPATCHER: Error assembling 'mulw r4, r30, r4' for address 0x0000000c: Invalid...
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    [Modification] Hi, you forgot one "l" in the command. Replace...

    Hi, you forgot one "l" in the command. Replace "mulw" with "mullw" and it should work.
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    [Modification] Hi there, time for an update! I added 3 new...

    Hi there, time for an update!
    I added 3 new mods: 2 mods are kind of evolution of the "custom drop ratio" mod, which tweak not only materials drop but also equipment! You'll be able to chase after...
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    [Modification] Summary

    Hi guys,

    Back from family holidays, I can now take the time to answer everyone :p


    You may have done something wrong I guess. PM me the content of the patch file to let me see what's wrong.
    ...
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    [Modification] Hi, Open the file patches.txt and check those...

    Hi,

    Open the file patches.txt and check those lines:

    0x00000008 = li r4, 2: here change the value "2" by any number (the exp will be multiplied or divided by this number)
    0x0000000C =...
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    [Modification] My Gameplay enhancements packs for Xenoblade Chronicles X (29 mods)

    Hey,

    I want to share with you some mods I made for Xenoblade Chronicles X using the code patching feature of cemuhook.

    Firstly first, I want to tell a big thanks to rajkosto for its amazing...
  15. [Modification] Hi Xalphenos, Thanks for your help. But in the...

    Hi Xalphenos,

    Thanks for your help. But in the end I chose a new approach (maybe worse ^^).
    My goal was to make a patch for Xenoblade to add reward tickets when defeating special enemies (those...
  16. [Modification] Hi Xalphenos, Thanks for your help. In fact,...

    Hi Xalphenos,

    Thanks for your help. In fact, the whole context is I'd like to call a function which writes in the memory, called "setTradeTicket":
    89
    At @027F6D18, the function stores the value...
  17. [Modification] Cemuhook - Need help on memory address conversion from a register

    Hi guys,

    I'm playing with the patches feature of rajkosto's cemuhook (big thanks to him, and also epigramx & Xalphenos for their HOWTO!) and I 'm facing a little problem I could not solve alone so...
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