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  1. #1

    New Super Mario Bros Wii U Crash on Loading screen

    System Configuration :

    Windows 7 Ultimate 64 Bit (Service Pack 1)
    CPU : Intel Core 2 Quad
    GPU : Nvidia Geforce 9500 GT 1GB RAM
    GPU Driver Version : 342.01
    HDD Space : 20 GB Available
    RAM : 6 GB

    CEMU Version : 1.11.3
    Game : New Super Mario Bros Wii U

    Problem : Game did not start, It hangs while loading and the FPS still remains in 0.00.

    I have send the complete log file and the loading screen shot in attachment.

    So, Please let me know what is the problem?

    Thanks

    [18:28:07] mlc01 path is set to: C:\Users\HERDER\Downloads\cemu_1.11.3\cemu_1.11.3\ mlc01\
    [18:28:07] AES-NI is unavailable. Using default filesystem decryption
    [18:28:10] RDTSC measurement test:
    [18:28:10] TSC-diff: 0x00000001dcb027cb
    [18:28:10] TSC-freq: 0x000000009eed813e
    [18:28:10] HPC-diff: 0x0000000000772c51
    [18:28:10] HPC-freq: 0x000000000027bb78
    [18:28:10] Multiplier: 0x00000000000003ff
    [18:28:10] Invariant TSC not supported
    [18:28:11] Loading .rpx -> Map "C:/Users/HERDER/Desktop/NSMBU_ziperto.com/content/" to /vol/content/
    [18:28:11] TitleId of launched game: 0005000010101d00
    [18:28:11] Mounting local storage (updates): C:\Users\HERDER\Downloads\cemu_1.11.3\cemu_1.11.3\ mlc01\usr\title\00050000\10101D00\
    [18:28:11] Game profile "gameProfiles\0005000010101d00.ini" does not exist
    [18:28:11] shaderCache name: 80c3dfdc
    [18:28:11] Using OpenGL version 3.3
    [18:28:11] OpenGL extensions:
    [18:28:11] ARB_clip_control: not supported
    [18:28:11] ARB_get_program_binary: available
    [18:28:11] ARB_clear_texture: available
    [18:28:11] ARB_copy_image: available
    [18:28:11] GL_VENDOR: NVIDIA Corporation
    [18:28:12] Compile error in shader d4c2d99366ff2010. Log:
    [18:28:12] 0(2) : warning C7568: #version 420 not fully supported on current GPU target profile
    0(3) : warning C7547: extension GL_ARB_texture_gather not supported in profile gp4fp
    0(63) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)"
    0(126) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)"
    0(130) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)"
    0(135) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)"
    0(142) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)"
    0(155) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)"

    [18:28:12] Recompiler initialized. CPU extensions:
    [18:28:12] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
    [18:28:12] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
    [18:28:17] Init snd_core AX module
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Loading_Screen.jpg 
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ID:	237  
    Last edited by asolmdu; 15.01.2018 at 18:59.

  2. #2
    cemu requires at least opengl 4 or better

  3. #3
    Nvidia Geforce 9500 GT 1GB RAM has opengl 3.3 version, it is possible to update 4 for this GPU.

    Thanks

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