This is based on an extreme simplification of the fps++ mod by Xalphenos; it
drops dynamic FPS to prevent graphics judder. The Rajkosto "best fence" method
is also included for performance and stability. Judder was easily noticeable
when Link paraglides; the caveat is that the user must pick a target FPS that
they can maintain.
It improves over previous static mods in that it allows ANY value as a
static fps target and it includes the stamina fix. I've also figured a fix for
the physics of arrow projectiles so they are consistent at velocity/distance.
To use it simply grab one of the provided versions or edit one with these
changes: a) rules.txt frequency and name b) divide 30 by the target FPS c) use
the result of that calculation and the target fps in patches.txt.
Updates after the first release:
Ideal for 144Hz Displays Ideal for 240/120/60Hz Displays Ideal for 200/100Hz Displays Ideal for 85Hz Displays Ideal for 75Hz Displays Static 144FPS mod Static 120FPS mod Static 100FPS mod Static 85FPS mod Static 75FPS mod Static 72FPS mod Static 60FPS mod Static 50FPS mod Static 17FPS mod Static 25FPS mod Static 48FPS mod Static 40FPS mod Static 36FPS mod Static 30FPS mod Static 24FPS mod Static 20FPS mod Static 18FPS mod Static 15FPS mod Static 16FPS mod Static 10FPS mod Static 12FPS mod
- Stamina should no longer instantly refresh
- More accurate fractions
- Moar moads!
- Arrows fix
Relevant videos:
Also: https://www.youtube.com/watch?v=4jTiBarOtng