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  1. #1
    Super-Moderator epigramx's Avatar
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    13.09.2017
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    BotW static FPS mod to prevent judder; multiple versions + fixed arrows included

    This is based on an extreme simplification of the fps++ mod by Xalphenos; it
    drops dynamic FPS to prevent graphics judder. The Rajkosto "best fence" method
    is also included for performance and stability. Judder was easily noticeable
    when Link paraglides; the caveat is that the user must pick a target FPS that
    they can maintain.

    It improves over previous static mods in that it allows ANY value as a
    static fps target and it includes the stamina fix. I've also discovered a fix for
    the physics of arrow projectiles so they are consistent at velocity/distance.

    To use it simply grab one of the provided versions or edit one with these
    changes: a) rules.txt frequency and name b) divide 30 by the target FPS c) use
    the result of that calculation and the target fps in patches.txt.

    Updates after the first release:

    Relevant videos:



    Also: https://www.youtube.com/watch?v=4jTiBarOtng
    Last edited by epigramx; 07.06.2018 at 08:21.

  2. #2
    Super-Moderator epigramx's Avatar
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    I should point out that this mod includes the stamina replenishing fix from fps++ while the static fps mod posted yesterday (that only allowed 60, 30, 20.. values) doesn't. I could port that fix to that mod as well but there's likely no benefit at all compared to abandoning it and only using this one.

    First post is updated to reflect that.
    Last edited by epigramx; 06.02.2018 at 05:23.

  3. #3
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    11.01.2018
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    Thanks a lot for the mod.

    So, just asking to be safe about my comprehension:
    If I want to set the static fps limit to let's say "50", I open:
    1) "rules.txt" and set, under "[Control]", the value of "vsyncFrequency" to "50" and optionally "name" to "BotW ANY FPS mod; static 50FPS"
    2) dividing 30 / 50, result "0,6" (or "0.6"). Then opening "patches.txt" serching for the variable "0x00000000" in "[BotwFPSV208] " and "[BotwFPSv176V192]" and setting it to ".float 0.6".
    The same with "0x18", setting it to ".float 50".

    greetings

  4. #4
    Super-Moderator epigramx's Avatar
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    Quote Originally Posted by faW4t View Post
    Thanks a lot for the mod.

    So, just asking to be safe about my comprehension:
    If I want to set the static fps limit to let's say "50", I open:
    1) "rules.txt" and set, under "[Control]", the value of "vsyncFrequency" to "50" and optionally "name" to "BotW ANY FPS mod; static 50FPS"
    2) dividing 30 / 50, result "0,6" (or "0.6"). Then opening "patches.txt" serching for the variable "0x00000000" in "[BotwFPSV208] " and "[BotwFPSv176V192]" and setting it to ".float 0.6".
    The same with "0x18", setting it to ".float 50".

    greetings
    Yes, that seems correct

  5. #5
    With G-Sync, the 45FPS version is awsome !

  6. #6
    New user
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    20.01.2018
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    I have made a 1FPS version, if anyone wants to test.

  7. #7
    Super-Moderator epigramx's Avatar
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    Quote Originally Posted by NoskLo View Post
    I have made a 1FPS version, if anyone wants to test.
    Fantastic. Surprisingly, Cemu doesn't break because of it but the game physics' do.

  8. #8
    Hi all!
    How it's work on 1.11.4?
    On 1.11.3 i have great improvment with this mod, for example, in Kokoriko about +7fps, total fps 25
    On 1.11.4 with mod i have only 18fps in same place...

  9. #9
    Super-Moderator epigramx's Avatar
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    Quote Originally Posted by HeroBoy View Post
    Hi all!
    How it's work on 1.11.4?
    On 1.11.3 i have great improvment with this mod, for example, in Kokoriko about +7fps, total fps 25
    On 1.11.4 with mod i have only 18fps in same place...
    It must be an issue unrelated to this mod since the mod has nothing that relies on a particular version between 1.11.3 and 1.11.4. In fact when I first ported it I only used 1.11.3 but 1.11.4 also worked without any change.
    Last edited by epigramx; 07.02.2018 at 08:02.

  10. #10
    New user
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    07.02.2018
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    2

    Concerning the 18/20 FPS Mod

    Thanks for your hard work, i only use the 18/20 FPS mods, and while those mods work pretty well, the only problem is that they got an issue with cutscene and memories, i think they lag because of the Fps drop?? i'm i the only one with this issue and how fix it??
    I should add that when i use 30 Fps they work fine, i just don't have a stable 30 fps that's all.

    Thanks again
    Last edited by mas3o; 07.02.2018 at 21:37. Reason: correction

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