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  1. #1
    New user
    Join Date
    13.09.2017
    Posts
    8

    Possible to move HUD elements closer to screen edges?

    Is it possible using a graphic pack to move the HUD elements closer to the screen edges? Their default positions are quite a way in, to account for TVs which overscan the image.

  2. #2
    Super-Moderator Serfrost's Avatar
    Join Date
    13.09.2017
    Posts
    156
    As of right now there are no packs or methods to move HUD elements. We've yet to have a way to keep them from being stretched on 21:9 resolutions, as well.

  3. #3
    New user
    Join Date
    22.09.2017
    Posts
    10
    It is possible. You have to edit the vertex shader, and modify gl_Position.
    Here is a proof of concept.
    Click image for larger version. 

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    It is, however, a lot of work. Each UI element has a vertex shader, and all have to be modified. In the screenshot above I only modified a single shader. It seems to affect some UI elements, but the empty hearts and some shadows are not affected.

  4. #4
    I tried to ask this on reddit about Zelda's stamina meter, which rests right on Link's head. Someone please make a graphic pack for the stamina meter and just put it up on the top of the screen in the middle or something.

    I hate that thing always on my character. Man do I hate it.

    STAMINA METER HUD MOD PLEASE!

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