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  1. #1

    Paper Mario Color Splash, Cemu 1.12.2d,bug

    My PC
    i7 4790 , 16G , GTX1060, WIN7 64bit
    Game chapters can't go on

    Chapter 2-3,
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    After the dialogue, the sound continued, the picture was not static, but it could not be controlled.
    gamepad view No response
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    like this,The game can't go on,Cannot control
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    gamepad window like this,system halted
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    And in fact, it's the right
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    Last edited by hefang088; 30.06.2018 at 20:07.

  2. #2
    Super-Moderator
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    316
    Try limiting your FPS to 30.

  3. #3
    really,Sure enough!

    thanks!

  4. #4
    Quote Originally Posted by Xalphenos View Post
    Try limiting your FPS to 30.
    really,Sure enough!

    thanks!

  5. #5
    Super-Moderator
    Join Date
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    Posts
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    Yeah. The game runs at 30 FPS on Wii U and cemu for some reason doesn’t impose that limit. It seems the game had a mostly variable frame rate but some freezes occur beyond 30 FPS.

  6. #6
    Quote Originally Posted by Xalphenos View Post
    Yeah. The game runs at 30 FPS on Wii U and cemu for some reason doesn’t impose that limit. It seems the game had a mostly variable frame rate but some freezes occur beyond 30 FPS.
    Cemu itself does not have limited FPS function

    I used the 30 FPS constraint in BOTW's graphicPacks and changed it myself. Only make the game continue

    Will Cemu be added to the function of the frame number in the future?
    Last edited by hefang088; 01.07.2018 at 08:20.

  7. #7
    Super-Moderator epigramx's Avatar
    Join Date
    13.09.2017
    Posts
    366
    Nintendo possibly patched it from the OS to run at 30 and Cemu didn't because I doubt Exzap unlocked it explicitly.
    Author of WiimoteHook; co-author of Static FPS mods, author of guides to game assembly patching , compiling mesa and high-res screenshots

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