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Thread: 20 - 24 fps

  1. #1
    New user
    Join Date
    23.01.2019
    Posts
    2

    20 - 24 fps

    I everyone,
    is it normal that i have only above 20 - 24 fps and lots of drop of framerates with my configuration ?
    core i5 4590
    gtx 970
    8gb ram
    this is my log.txt :
    [06:10:53] graphicPack: rules.txt contains inconsistent preset variables
    [06:10:53] graphicPack: rules.txt contains inconsistent preset variables
    [06:10:53] ------- Init Cemu 1.15.1e -------
    [06:10:53] mlc01 path: D:\Jeux emulation\WII U\
    [06:10:53] CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
    [06:10:53] RAM: 8120MB
    [06:10:53] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
    [06:10:55] Loading .rpx -> Map "D:/Jeux emulation/WII U/The Legend of Zelda Breath of the Wild/The Legend of Zelda Breath of the Wild/content/" to /vol/content/
    [06:10:56] ------- Loaded title -------
    [06:10:56] TitleId: 00050000-101c9500
    [06:10:56] TitleVersion: v33
    [06:10:56] Update path: D:\Jeux emulation\WII U\usr\title\00050000\101C9500\ (not present)
    [06:10:56] AOC path: D:\Jeux emulation\WII U\usr\title\0005000C\101C9500\ (not present)
    [06:10:56] Save path: D:\Jeux emulation\WII U\usr\save\00050000\101C9500\user\
    [06:10:56] shaderCache name: 2912eb2f
    [06:10:56] gameprofile path: gameProfiles\00050000101c9500.ini
    [06:10:56] RPX hash: 2912eb2f
    [06:10:56] RPL link time: 188ms
    [06:10:56] HLE scan time: 78ms
    [06:10:56] ------- Active settings -------
    [06:10:56] CPU-Timer: host-based
    [06:10:56] CPU-Mode: Dual-core recompiler
    [06:10:56] Load shared libraries: true
    [06:10:56] Use RDTSC: true
    [06:10:56] UseSeparableShaders: true
    [06:10:56] GPUBufferCacheAccuracy: low (gameprofile)
    [06:10:56] Disable GPU fence: false (gameprofile)
    [06:10:56] Disable precompiled shaders: true
    [06:10:56] Full sync at GX2DrawDone: true
    [06:10:56] ------- Init OpenGL graphics backend -------
    [06:10:56] Using OpenGL version 4.6
    [06:10:56] OpenGL extensions:
    [06:10:56] ARB_clip_control: available
    [06:10:56] ARB_get_program_binary: available
    [06:10:56] ARB_clear_texture: available
    [06:10:56] ARB_copy_image: available
    [06:10:56] NV_depth_buffer_float: available
    [06:10:56] GL_VENDOR: NVIDIA Corporation
    [06:10:56] GL_RENDERER: GeForce GTX 970/PCIe/SSE2
    [06:10:56] GL_VERSION: 4.6.0 NVIDIA 391.24
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Clarity [Preset: Serfrost Preset (Bright Display)]
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Divine Laser Beams Customizer [Preset: Red (Default)]
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Dynamic (FPS++) [Preset: 72FPS (ideal for 144Hz displays)]
    [06:10:56] Set vsync frequency to 72 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/Dynamic (FPS++))
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Kakariko Torch Shadows
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/NVIDIA Explosion Smoke
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 1280x720 (16:9) (Default)]
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Low (0.50x)]
    [06:10:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Static FPS Mod [Preset: Static 60FPS (ideal for 240/120/60Hz displays)]
    [06:10:56] rules.txt error: Mismatching vsync frequency 60 in graphic pack 'The Legend of Zelda: Breath of the Wild/Mods/Static FPS Mod'
    [06:10:56] ------- Init Audio backend -------
    [06:10:56] DirectSound: available
    [06:10:56] XAudio 2.8: available
    [06:10:56] ------- Run title -------
    [06:10:56] Compile error in shader 2a2f55a2b2d64474. Log:
    [06:10:56] 0(7) : error C0000: syntax error, unexpected floating point constant at token "<float-const>"
    0(8) : error C0000: syntax error, unexpected floating point constant at token "<float-const>"

    [06:10:56] Compile error in shader 22c410044398c7af. Log:
    [06:10:56] 0(7) : error C0000: syntax error, unexpected floating point constant at token "<float-const>"
    0(8) : error C0000: syntax error, unexpected floating point constant at token "<float-const>"

    [06:10:58] Shader cache loaded. Commited mem 312MB. Took 2000ms
    [06:10:58] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
    [06:10:58] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
    [06:10:58] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
    Thanks

  2. #2
    Super-Moderator
    Join Date
    13.09.2017
    Posts
    411
    You don’t have cemuhook and your game is v33. Meaning most of your graphics packs don’t work. So yes that FPS is to be expected.

    Edit: your gpu drivers are also out of date.

  3. #3
    New user
    Join Date
    23.01.2019
    Posts
    2
    Hi Xalphenos, Tanks for your help ! How can i update my game ?

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